#90 Gnome Racial "Eureka!" consuming charges on each tick of damage from channelled abilities

Status: Closed · Area: Races & Racials · Gnome

Eureka! loses a charge on every damage tick of channeled spells like Blizzard, so its charges vanish quickly.

Current behavior

Eureka! - "your **next 3 damaging abilities** have their mana cost reduced by 50% and deal 10% more damage" Casting a channelled ability such as Blizzard causes a charge to be consumed each time the ability does a tick of damage. This seems to be bugged, or is an ambiguous tooltip.

Expected behavior

Channelled abilities should only consume 1 charge, and either snapshot the damage increase, increase damage on only the first tick, or not increase damage at all. Or if the current behaviour is intended, the tooltip should be updated to make it more clear, such as "your next 3 instances of damage..." Although, since I believe Blizzard is treated as a DoT (hence why it can crit now), this seems to be a bug as DoTs such as Corruption don't remove a charge each time it ticks for damage

How to reproduce

1. Cast Eureka!
2. Cast Blizzard (or any channelled ability)
3. watch your buff go from 3 charges to 0 in a few seconds, once per tick of damage

1. Cast Eureka!
2. Cast a DoT (non-channelled) such as Corruption
3. watch it consume 1 charge on initial cast, then no further charges on each tick of damage