#72 Recieving very low amounts of rage when taking damage in combat

Status: Seen · Area: Classes & Specs · Warrior

Rage gained from taking damage is very low, roughly one point per 5% of health lost.

Current behavior

Rage from incoming damage seems to be considerably low. Roughly a single point of rage per 5% health lost

Expected behavior

Incoming damage is expected to be a significant source of rage while in defensive Stance. Based on the intended function of the rage system for warriors, sustained incoming damage should generate enough rage to make being actively attacked a meaningful source of resource generation rather than only a very small contribution. A change to the numbers would be very helpful

How to reproduce

Go somewhere
Get hit by enemy
Watch bar
Repeat again with a lower level character and then repeat in era