#445 need buff ele shamans
Status: Closed · Area: Classes & Specs · Shaman
A joke post in the style of patch notes asks for huge Elemental Shaman buffs and describes no actual bug in the game.
Current behavior
need buff
Expected behavior
Shaman All Resistance Totems have been consolidated into a single totem, providing all resistance effects simultaneously. Stoneskin Totem and Windwall Totem have been combined into a single totem. Their effects have been increased by 100%. New Ability: Totemic Projection - Instantly deploys all four totems at the Shaman's location. 15-second cooldown. Totems are now immune to critical strikes and area-of-effect damage. Elemental Lightning Bolt damage increased by 150%. Lightning Bolt cast time reduced to 1 second. Lightning Bolt now has a 50% chance to trigger an additional Lightning Bolt at no mana cost. Chain Lightning damage increased by 200%. Chain Lightning cooldown removed. Chain Lightning now strikes up to 10 targets and no longer suffers damage reduction between jumps. Chain Lightning now has a 100% chance to overload, casting a second Chain Lightning at 100% effectiveness. Lightning Bolt and Chain Lightning now ignore 50% of the target's Nature Resistance. Lightning Bolt and Chain Lightning critical strikes now deal 300% damage. Developers' notes: We've received feedback that Elemental Shamans occasionally need to cast more than one spell to defeat an opponent. We believe this creates unnecessary friction in the gameplay experience. These adjustments should help address that issue.
How to reproduce
do buff