#408 Throwing Weapons Use Attack Speed for Initial Windup Instead of 0.5s (In Classic it matches Wand behaviour, since patch it matches other ranged behaviour)
Status: Fixed · Area: Items & Loot · Weapons & Armor
After a patch, throwing weapons wait for their full attack speed on the first throw instead of a fixed 0.5 seconds.
Current behavior
After fixing wand and bow windup times in the latest patch, throwing weapons now follow the same windup mechanics as bows, guns, and crossbows. This means a throwing weapon with a 2.0-second attack speed will take 2 seconds to throw the first time.
Expected behavior
In Classic, throwing weapons followed the same mechanics as wands, with a fixed 0.5-second delay on the first throw. They now behave like other ranged weapons instead.
How to reproduce
1. Use throw on a new target. 2. Windup time matches the speed of the throwing weapon instead of 0.5s