#330 Seal of the Crusader increasing tooltip damage of melee abilities by 40%
Status: Awaiting review · Area: Classes & Specs · Paladin
Seal of the Crusader inflates the damage numbers in some paladin melee ability tooltips by 40%, and Holy Strike by even more.
Current behavior
Activating `[Seal of the Crusader]` increases the damage values of all`*` ability tooltips linked to a melee (`DefenseType=2`) damage spell effect by 40%`**`, so not `[Exorcism]`, `[Consecration]` or `[Holy Wrath]` (all `DefenseType=1`), and neither `[Hammer of Wrath]` (`DefenseType=3`). `*` Not the `[Seal of Righteousness]` per-hit damage since that value is linked to a separate effect on the `[Judgement of Righteousness]` spell which is not technically a damage effect but rather a dummy `**` `[Holy Strike]` is getting roughly double that increase, since the bonus damage is a damage effect itself but then also affected by the % weapon damage portion, so it double dips
Expected behavior
Activating `[Seal of the Crusader]` should only modify tooltips on abilities that either show average weapon damage or a range, not as a percentage, or abilities affected by attack power which none of the Paladin ability tooltips are.
How to reproduce
1. Note the damage values of all `DefenseType=2` ability tooltips 2. Activate `[Seal of the Crusader]` 3. Watch how all those tooltips damage values increase by the same 40% `[Seal of the Crusader]` increases swing speed by.