#15 giQuality console variable results in an assert when set to 0

Status: Open · Area: Server & Account · Login & Disconnects

Setting the giQuality console variable to 0 crashes the game instead of simply resetting to the default.

Current behavior

The game will crash with giQuality set to 0.

Expected behavior

An invalid value should just get written back to the default.

How to reproduce

/console giQuality 0
Game crashes.