#15 giQuality console variable results in an assert when set to 0
Status: Open · Area: Server & Account · Login & Disconnects
Setting the giQuality console variable to 0 crashes the game instead of simply resetting to the default.
Current behavior
The game will crash with giQuality set to 0.
Expected behavior
An invalid value should just get written back to the default.
How to reproduce
/console giQuality 0 Game crashes.