#13 [CN] Multiple Lua errors occur and all maps appear solid green
Status: Open · Area: UI & Interface · Addons & API
The Chinese client throws several Lua errors and every map shows as solid green, so players cannot read maps.
Current behavior
The Chinese client currently produces multiple Lua errors during normal gameplay. In addition, both old and new maps are displayed as solid green and cannot be viewed. I have not encountered these problems on the English client, so they may be specific to localized clients.
How to reproduce
1. Launch the Chinese client. 2. Log in to a character. 3. Observe the Friends Frame localization callback error. 4. Open the Character panel. 5. Observe the `PaperDollFrameStats.lua` formatting error. 6. Open the Spellbook. 7. Observe the `Blizzard_PlayerSpells/Localization.lua` anchor error. 8. Open the world map and view several old and new zones. 9. Observe that the maps are displayed as solid green. 10. Log out of the character. 11. Observe the Friends Frame localization callback error again.