#104 When Struck in combat effects modified by stance
Status: Fixed · Area: Items & Loot · Weapons & Armor
'When struck' item effects are reduced by damage modifiers like stances, sometimes rounding a cloak's effect from 1 to 0.
Current behavior
`When struck in combat` effects are modified by % damage mods. This might be intended and the only odd item that has made its rounds on the discords so far is this one. Dstance seems to affect this cloak and cause its effect to round from 1 to 0.
Expected behavior
I'd expect these to either not be affected by % damage mods, or maybe have a floor of 1 so this doesn't happen. Related side note, possibly worth visiting is that `when struck in combat` effects can't proc from full blocks, and thus aren't intuitive. With the addition of many more of these, it would be nice to not have to build block sets with `n-1` damage redux. I've always assumed this was a bug as no dev has ever mentioned it in a blue post, but it is a very easy one for the current team to have overlooked or never even considered.
How to reproduce
1. be a warrior 2. equip Scorpid cape 3. swap to dstance 4. note the value go to 0